GRAPHICS TECHNICAL DIRECTOR

  • Sliema, Malta Island
  • €70,000-90,000 per year
  • Permanent
  • Full-time
  • 1 day ago
  • FULL TIME
  • TAS-SLIEMA, MALTA
  • FULL DAY
  • 02 October 2025
  • Ref: 422904
We are looking for a Graphics Technical Director to join our company.Duties and Responsibilities: Serve as the primary technical authority for graphics architecture and implementation. Define and evolve strategies for future graphics development and pipeline efficiency. Lead the design, planning, and estimation of rendering features (e.g., real-time lighting, shaders, postprocessing). Architect and optimize graphics systems within a AAA engine, including shader compilation, resource management, and performance tuning. Spearhead the development and integration of tools for shader authoring, debugging, profiling, and asset validation. Drive cross-project technical synergies for graphics modules; propose and leverage reusable graphics solutions. Define detailed technical specifications and graph-related documentation for game needs. Rapidly prototype visual features; evolve prototypes into production-ready implementations. Promote cross-disciplinary communication—bridge art, tools, engine, and design teams. Encourage shared graphics knowledge and reusable code across projects. Collaborate with other Technical Directors to align graphics innovations with broader technical strategy. Maintain high standards for code readability, structure, and style within the graphics codebase. Conduct and participate in code and shader reviews tailored to graphics systems. Requirements: 5+ years in game development with significant involvement in graphics programming, including at least one AAA console or PC project. Deep expertise in C/C++, with a focus on graphics architecture, rendering pipelines, and performance optimization. Hands-on experience with modern game engines (e.g., Unreal, Unity, custom engines) and low-level graphics APIs (e.g., DirectX 12, Vulkan, Metal, OpenGL). Strong knowledge of multiplatform rendering challenges and solutions. Experience leading a graphics or rendering team (Lead Programmer, Graphics Engineer, or similar roles). Excellent mathematics skills (linear algebra, calculus) relevant to graphics programming. Exceptional leadership, organization, and problem-solving abilities. ...ProfilesIf multiple Education and Language Profiles are defined, please note that you must fit at least one of them, but not necessarily all.PROFILE 1LanguageReadingSpeakingUnderstandingWritingENGLISHSubjects:Subject Level GradeCompetencies
  • Design graphical elements making use of graphical software (drawings, illustrations, computer graphics...)
  • Establish graphical work: web pages
  • Make or adapt websites: define content and sections
  • Make or adapt websites: design navigation (user friendly, links...)
  • Make up design according to typographical rules and graphical charter (integration of text and image, corrections...)
  • Select images (pictures/logos/drawings), edit (colorimetry, photo retouch/settings/single out contours/photomontage...)
  • Stipulate order terms together with customer
  • Determine general and financial policies of organisation (organisation, economic development, ...)
  • Follow-up and analyse data of department's or organisation's activities. Propose strategy for progress
  • Supervise organisation's strategic goals and organise consultations with management
Past ExperienceOccupationExperience(months)DESIGNER, GRAPHIC60MANAGING DIRECTORS AND CHIEF EXECUTIVES60Driving LicencesNo Driving Licenses required for this vacancyApplyPlease be aware that you will be submitting the Application as and that your CV will be part of your application. For additional information, use the message box below.Message to employerYou must complete the account profile creation to be able to apply for a course.

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